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ACMACE
2004
ACM
15 years 8 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
128
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CIVR
2008
Springer
165views Image Analysis» more  CIVR 2008»
15 years 4 months ago
Balancing thread based navigation for targeted video search
Various query methods for video search exist. Because of the semantic gap each method has its limitations. We argue that for effective retrieval query methods need to be combined ...
Ork de Rooij, Cees G. M. Snoek, Marcel Worring
ESANN
2007
15 years 4 months ago
Causality analysis of LFPs in micro-electrode arrays based on mutual information
Since perceptual and motor processes in the brain are the result of interactions between neurons, layers and areas, a lot of attention has been directed towards the development of...
Nikolay V. Manyakov, Marc M. Van Hulle
CORR
2010
Springer
188views Education» more  CORR 2010»
15 years 2 months ago
A physically-based particle model of emergent crowd behaviors
This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds...
Laure Heïgéas, Annie Luciani, Joë...
BMCBI
2007
165views more  BMCBI 2007»
15 years 2 months ago
Automatic reconstruction of a bacterial regulatory network using Natural Language Processing
Background: Manual curation of biological databases, an expensive and labor-intensive process, is essential for high quality integrated data. In this paper we report the implement...
Carlos Rodríguez Penagos, Heladia Salgado, ...