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VR
2010
IEEE
133views Virtual Reality» more  VR 2010»
13 years 6 months ago
The role of latency in the validity of AR simulation
It is extremely challenging to run controlled studies comparing multiple Augmented Reality (AR) systems. We use an AR simulation approach, in which a Virtual Reality (VR) system i...
Cha Lee, Scott Bonebrake, Tobias Höllerer, Do...
ICSE
2010
IEEE-ACM
13 years 5 months ago
Enhancing collaboration of multi-developer projects with synchronous changes
In a multi-developer project, team collaboration is essential for the success of the project. When team members are spread across different locations, informal interactions are lo...
Lile Hattori
ACL
2009
13 years 5 months ago
The Modulation of Cooperation and Emotion in Dialogue: The REC Corpus
In this paper we describe the Rovereto Emotive Corpus (REC) which we collected to investigate the relationship between emotion and cooperation in dialogue tasks. It is an area whe...
Federica Cavicchio
GRAPHICSINTERFACE
2009
13 years 5 months ago
Sketch-based path design
We present Drive, a system for the conceptual layout of 3D path networks. Our sketch-based interface allows users to efficiently author path layouts with minimal instruction. Our ...
James McCrae, Karan Singh
ICCV
2009
IEEE
13 years 5 months ago
Efficient human pose estimation via parsing a tree structure based human model
Human pose estimation is the task of determining the states (location, orientation and scale) of each body part. It is important for many vision understanding applications, e.g. v...
Xiaoqin Zhang, Changcheng Li, Xiaofeng Tong, Weimi...