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» Interactively Training Pixel Classifiers
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CHI
2006
ACM
14 years 7 months ago
Peekaboom: a game for locating objects in images
We introduce Peekaboom, an entertaining web-based game that can help computers locate objects in images. People play the game because of its entertainment value, and as a side eff...
Luis von Ahn, Ruoran Liu, Manuel Blum
BMCBI
2010
227views more  BMCBI 2010»
13 years 7 months ago
Accurate and efficient gp120 V3 loop structure based models for the determination of HIV-1 co-receptor usage
Background: HIV-1 targets human cells expressing both the CD4 receptor, which binds the viral envelope glycoprotein gp120, as well as either the CCR5 (R5) or CXCR4 (X4) co-recepto...
Majid Masso, Iosif I. Vaisman
SSIAI
2002
IEEE
14 years 9 days ago
Pre-Classification of Chest Radiographs for Improved Active Shape Model Segmentation of Ribs
The parenchymal and skeletal structure as recorded on chest radiographs can vary significantly from person to person. The person’s height, width, age, gender, and other factors ...
Janakiramanan Ramachandran, Marios S. Pattichis, P...
CVPR
2009
IEEE
15 years 2 months ago
Contextual Classification with Functional Max-Margin Markov Networks
We address the problem of label assignment in computer vision: given a novel 3-D or 2-D scene, we wish to assign a unique label to every site (voxel, pixel, superpixel, etc.). To...
Daniel Munoz, James A. Bagnell, Martial Hebert, Ni...
BMCBI
2010
143views more  BMCBI 2010»
13 years 7 months ago
Learning gene regulatory networks from only positive and unlabeled data
Background: Recently, supervised learning methods have been exploited to reconstruct gene regulatory networks from gene expression data. The reconstruction of a network is modeled...
Luigi Cerulo, Charles Elkan, Michele Ceccarelli