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ISMAR
2009
IEEE
14 years 3 months ago
Physical-virtual tools for spatial augmented reality user interfaces
This paper presents a new user interface methodology for Spatial Augmented Reality systems. The methodology is based on a set of physical tools that are overloaded with logical fu...
Michael R. Marner, Bruce H. Thomas, Christian Sand...
DSD
2007
IEEE
217views Hardware» more  DSD 2007»
14 years 3 months ago
Component-Based Hardware/Software Co-Simulation
Developing highly efficient and reliable embedded systems demands hardware/software (HW/SW) co-design and, therefore, co-simulation. In order to be highly configurable, embedded...
Ping Hang Cheung, Kecheng Hao, Fei Xie
ICSE
2001
IEEE-ACM
14 years 1 months ago
Engineering Mobile-Agent Applications via Context-Dependent Coordination
: The design and development of Internet applications, requiring dynamic and possibly mobile access to Internet resources, can take advantage of an approach based on autonomous mob...
Giacomo Cabri, Letizia Leonardi, Franco Zambonelli
CG
2005
Springer
13 years 8 months ago
A freehand sketching interface for progressive construction of 3D objects
This paper presents an intuitive, freehand sketching application for Computer Aided Design (CAD) that can reconstruct a 3D object from a single, flat, freehand sketch. A pen is us...
Mark Masry, Dong Joong Kang, Hod Lipson
HICSS
2005
IEEE
146views Biometrics» more  HICSS 2005»
14 years 2 months ago
Open Source Enterprise Systems: Towards a Viable Alternative
Enterprise systems are located within the antinomy of appearing as generic product, while being means of multiple integrations for the user through configuration and customisation...
Alexander Dreiling, Helmut Klaus, Michael Rosemann...