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ICN
2001
Springer
15 years 9 months ago
A System Level Framework for Streaming 3-D Meshes over Packet Networks
In this paper, a system-level framework is proposed for 3-D graphics streaming. The proposed architecture is scalable with respect to the variations in both bandwidth and channel e...
Ghassan Al-Regib, Yucel Altunbasak
IWDC
2001
Springer
15 years 9 months ago
Design and Deployment of a Passive Monitoring Infrastructure
Abstract— This paper presents the architecture of a passive monitoring system installed within the Sprint IP backbone network. This system differs from other packet monitoring sy...
Chuck Fraleigh, Christophe Diot, Bryan Lyles, Sue ...
VLSID
2000
IEEE
121views VLSI» more  VLSID 2000»
15 years 8 months ago
Design of Synchronous Action Systems
The action systems framework has recently been applied to the area of synchronous VLSI design. In this paper, we present a set of concepts necessary in the formal design of synchr...
Juha Plosila, Tiberiu Seceleanu
ASPDAC
2000
ACM
92views Hardware» more  ASPDAC 2000»
15 years 8 months ago
Co-synthesis with custom ASICs
- This paper introduces the first hardwarekoftware co-synthesis algorithm that optimizes the implementations of ASICs that are used as processing elements for the embedded systems....
Yuan Xie, Wayne Wolf
SIGGRAPH
2000
ACM
15 years 8 months ago
Interactive multi-pass programmable shading
Programmable shading is a common technique for production animation, but interactive programmable shading is not yet widely available. We support interactive programmable shading ...
Mark S. Peercy, Marc Olano, John Airey, P. Jeffrey...