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CHI
1999
ACM
15 years 9 months ago
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play
This paper introduces a novel interface for digitallyaugmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction ...
Hiroshi Ishii, Craig Wisneski, Julian Orbanes, Ben...
129
Voted
DATE
1998
IEEE
121views Hardware» more  DATE 1998»
15 years 8 months ago
Fuzzy-logic digital-analogue interfaces for accurate mixed-signal simulation
A new approach to mixed-signal circuit interfacing based on fuzzy logic models is presented. Due to their continuous rather than discrete character, fuzzy logic models offer a sig...
Tom J. Kazmierski
HICSS
1998
IEEE
195views Biometrics» more  HICSS 1998»
15 years 8 months ago
Augmenting User Interfaces for Digital Libraries with Virtual Reality
This paper describes a generic approach to the development of a virtual reality-based user interface for a collection of digital documents. We emphasise the role of intrinsic inte...
Chaomei Chen
IPPS
1998
IEEE
15 years 8 months ago
NTI: A Network Time Interface M-Module for High-Accuracy Clock-Synchronization
This paper? provides a description of our Network Time Interface M-Module NTI supporting high-accuracy external clock synchronization by hardware. The NTI is built around our custo...
Martin Horauer, Ulrich Schmid, Klaus Schossmaier
141
Voted
CSCW
1998
ACM
15 years 8 months ago
Tangible Interfaces for Remote Collaboration and Communication
Current systems for real-time distributed CSCW are largely rooted in traditional GUI-based groupware and voice/video conferencing methodologies. In these approaches, interactions ...
Scott Brave, Hiroshi Ishii, Andrew Dahley