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» Interfaces as Games, Programs as Strategies
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UIST
2006
ACM
14 years 2 months ago
Soap: a pointing device that works in mid-air
Soap is a pointing device based on hardware found in a mouse, yet works in mid-air. Soap consists of an optical sensor device moving freely inside a hull made of fabric. As the us...
Patrick Baudisch, Mike Sinclair, Andrew Wilson
COR
2006
129views more  COR 2006»
13 years 8 months ago
Game-theoretic analysis of an ancient Chinese horse race problem
This paper analyzes a legendary Chinese horse race problem involving the King of Qi and General Tianji which took place more than 2000 years ago. In this problem each player owns ...
Mingming Leng, Mahmut Parlar
CHI
2009
ACM
14 years 9 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
CHI
2005
ACM
14 years 9 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
MOBIHOC
2003
ACM
14 years 8 months ago
Energy-efficient caching strategies in ad hoc wireless networks
In this paper, we address the problem of energy-conscious cache placement in wireless ad hoc networks. We consider a network comprising a server with an interface to the wired net...
Pavan Nuggehalli, Vikram Srinivasan, Carla-Fabiana...