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» Interior-Point Methods in Parallel Computation
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VR
2000
IEEE
112views Virtual Reality» more  VR 2000»
15 years 7 months ago
Interactive Stereoscopic Rendering of Voxel-based Terrain
We present an interactive stereoscopic rendering algorithm of voxel-based terrain. It provides unambiguous depth information of a terrain scene by generating perspective images fo...
Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin ...
AES
2000
Springer
107views Cryptology» more  AES 2000»
15 years 6 months ago
Speeding up Serpent
We present a method for finding efficient instruction sequences for the Serpent S-boxes. Current implementations need many registers to store temporary variables, yet the common ...
Dag Arne Osvik
ALP
1994
Springer
15 years 6 months ago
Compositional Analysis for Equational Horn Programs
Abstract. We introduce a compositional characterization of the operational semantics of equational Horn programs. Then we show that this semantics and the standard operational sema...
María Alpuente, Moreno Falaschi, Germ&aacut...
3DPVT
2006
IEEE
229views Visualization» more  3DPVT 2006»
15 years 6 months ago
Fast and Efficient Dense Variational Stereo on GPU
Thanks to their high performance and programmability, the latest graphics cards can now be used for scientific purpose. They are indeed very efficient parallel Single Instruction ...
Julien Mairal, Renaud Keriven, Alexandre Chariot
93
Voted
ATAL
2008
Springer
15 years 4 months ago
Incorporating user utility into sponsored-search auctions
We study principled methods for incorporating user utility into the selection of sponsored search ads. We describe variations of the GSP allocation/pricing mechanism that accommod...
Yagil Engel, David Maxwell Chickering