We propose a real-time method for rendering rigid objects with complex view-dependent effects under distant all-frequency lighting. Existing precomputed light transport approaches...
Paul Green, Jan Kautz, Wojciech Matusik, Fré...
In real-time animation systems, motion interpolation techniques are widely used for their controllability and efficiency. The techniques sample the parameter space using example mo...
Reconfigurable omnidirectional camera arrays are useful for applications where multiple cameras working together are to be deployed at a short notice. This paper proposes a multi-...
This paper presents a ray tracer that facilitates near-interactive scene editing with incremental rendering; the user can edit the scene both by manipulating objects and by changin...
We present a fast and robust method for moving object tracking directly in the compressed domain using features available in MPEG videos. DCT domain background subtraction in Y pla...