We propose a method for estimating demosaicing algorithms from image noise variance. We show that the noise variance in interpolated pixels becomes smaller than that of directly o...
Jun Takamatsu, Yasuyuki Matsushita, Tsukasa Ogasaw...
Geometric algorithms are based on geometric objects such as points, lines and circles. The term Kernel refers to a collection of representations for constant-size geometric objects...
Susan Hert, Michael Hoffmann, Lutz Kettner, Sylvai...
In this paper we present a method for automatic interpolation between adjacent discrete levels of detail to achieve smooth LOD changes in image space. We achieve this by breaking ...
A simple algorithm for surface interpolation is proposed. Its central idea is quadratic interpolation of a curved segment from the position and normal vectors at the end points, w...
Numerous algorithms to macromodel a linear time-invariant (LTI) system from its frequency-domain sampling data have been proposed in recent years [1, 2, 3, 4, 5, 6, 7, 8], among w...
Yuanzhe Wang, Chi-Un Lei, Grantham K. H. Pang, Nga...