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» Interpolation of three views based on epipolar geometry
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GRAPHITE
2006
ACM
14 years 1 months ago
GPU-based rendering of sparse low-degree implicit surfaces
Implicit surface is a well-known surface representation. Geometric details of an object can be represented using less surface primitives than other representations such as polygon...
Takashi Kanai, Yutaka Ohtake, Hiroaki Kawata, Kiwa...
APGV
2007
ACM
130views Visualization» more  APGV 2007»
13 years 11 months ago
A perceptual approach to trimming unstructured lumigraphs
We present a novel perceptual method to reduce the visual redundancy of unstructured lumigraphs, an image based representation designed for interactive rendering. We combine featu...
Yann Morvan, Carol O'Sullivan
SMC
2007
IEEE
111views Control Systems» more  SMC 2007»
14 years 1 months ago
Prediction method to maintain QoS in weather impacted wireless and satellite networks
—Rain and snow can have a distorting effect on Ku and Ka bands signal fidelity resulting in excessive digital transmission errors. This loss of signal attenuation is commonly ref...
Kamal Harb, Anand Srinivasan, Changcheng Huang, Br...
VRCAI
2006
ACM
14 years 1 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
TOG
2008
293views more  TOG 2008»
13 years 7 months ago
A perceptually validated model for surface depth hallucination
Capturing detailed surface geometry currently requires specialized equipment such as laser range scanners, which despite their high accuracy, leave gaps in the surfaces that must ...
Mashhuda Glencross, Gregory J. Ward, Francho Melen...