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» Interpolation of triangle hierarchies
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TVCG
2011
274views more  TVCG 2011»
13 years 1 months ago
Memory-Scalable GPU Spatial Hierarchy Construction
We present two novel algorithms for constructing spatial hierarchies on GPUs. The first is for kd-trees that automatically balances between the level of parallelism and total mem...
Qiming Hou, Xin Sun, Kun Zhou, Christian Lauterbac...
ADCM
2006
110views more  ADCM 2006»
13 years 6 months ago
Interpolation on lattices generated by cubic pencils
: Principal lattices are distributions of points in the plane obtained from a triangle by drawing equidistant parallel lines to the sides and taking the intersection points as node...
Jesús M. Carnicer, Mariano Gasca
WSCG
2003
177views more  WSCG 2003»
13 years 8 months ago
An Architecture for Hierarchical Collision Detection
We present novel algorithms for efficient hierarchical collision detection and propose a hardware architecture for a single-chip accelerator. We use a hierarchy of bounding volum...
Gabriel Zachmann, Günter Knittel
VISUALIZATION
1997
IEEE
13 years 10 months ago
ROAMing terrain: real-time optimally adapting meshes
Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraf...
Mark A. Duchaineau, Murray Wolinsky, David E. Sige...
CAD
2005
Springer
13 years 6 months ago
Surface interpolation of meshes by geometric subdivision
Subdivision surfaces are generated by repeated approximation or interpolation from initial control meshes. In this paper, two new nonlinear subdivision schemes, face based subdivi...
Xunnian Yang