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» Interpolation of triangle hierarchies
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CRV
2008
IEEE
182views Robotics» more  CRV 2008»
14 years 1 months ago
Deforestation: Extracting 3D Bare-Earth Surface from Airborne LiDAR Data
Bare-earth identification selects points from a LiDAR point cloud so that they can be interpolated to form a representation of the ground surface from which structures, vegetatio...
Wei-Lwun Lu, James J. Little, Alla Sheffer, Hongbo...
CGF
2008
126views more  CGF 2008»
13 years 6 months ago
Maximum Entropy Coordinates for Arbitrary Polytopes
Barycentric coordinates can be used to express any point inside a triangle as a unique convex combination of the triangle's vertices, and they provide a convenient way to lin...
K. Hormann, N. Sukumar
SI3D
2003
ACM
13 years 12 months ago
Smooth meshes for sketch-based freeform modeling
This paper describes a framework for introducing visually smooth surfaces into sketch-based freeform modeling systems. An existing sketch-based freeform modeling system generates ...
Takeo Igarashi, John F. Hughes
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 8 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
SIGGRAPH
1999
ACM
13 years 11 months ago
Multiresolution Signal Processing for Meshes
We generalize basic signal processing tools such as downsampling, upsampling, and filters to irregular connectivity triangle meshes. This is accomplished through the design of a ...
Igor Guskov, Wim Sweldens, Peter Schröder