We consider the problem of ray shooting in a three-dimensional scene consisting of k (possibly intersecting) convex polyhedra with a total of n facets. That is, we want to preproc...
Let G be the intersection graph of a finite family of convex sets obtained by translations of a fixed convex set in the plane. We show that every such graph with clique number k i...
Seog-Jin Kim, Alexandr V. Kostochka, Kittikorn Nak...
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose
a standard ray tracing algorithm into several data-parallel stages tha...
The focus of this paper is on the set intersection problem for closed convex sets admitting projection operation in a closed form. The objective is to investigate algorithms that w...
A new iterative method for finding the projection onto the intersection of two closed convex sets in a Hilbert space is presented. It is a Haugazeau-like modification of a recentl...
Heinz H. Bauschke, Patrick L. Combettes, D. Russel...