Volumetric Subdivision (VS) is a powerful paradigm that enables volumetric sculpting and realistic volume deformations that give rise to the concept of "virtual clay". I...
Kevin T. McDonnell, Neophytos Neophytou, Klaus Mue...
In this paper, we introduce a new approach for modeling
visual context. For this purpose, we consider the leaves of a
hierarchical segmentation tree as elementary units. Each
le...
Joseph J. Lim, Pablo Arbelaez, Chunhui Gu, and Jit...
Recognizing hand-sketched symbols is a definitely complex problem. The input drawings are often intrinsically ambiguous, and require context to be interpreted in a correct way. Ma...
Giovanni Casella, Vincenzo Deufemia, Viviana Masca...
3D object recognition in scenes with occlusion and clutter is a difficult task. In this paper, we introduce a method that exploits the geometric scale-variability to aid in this ...
Geometric flows are ubiquitous in mesh processing. Curve and surface evolutions based on functional minimization have been used in the context of surface diffusion, denoising, sha...