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COMPSAC
2002
IEEE
14 years 17 days ago
Formalizing Incremental Design in Real-time Area: SCTL/MUS-T
Achievement of quality in software design, while never easy, is made more difficult by the inherent complexity of hard real-time (HRT) design. Furthermore, timing requirements in...
Ana Fernández Vilas, José J. Pazos A...
BROADNETS
2007
IEEE
14 years 2 months ago
Design and control of optical grid networks
—Grid computing aims to realize a high-performance computing environment, while increasing the usage efficiency of installed resources. This puts considerable constraints on the...
Marc De Leenheer, Chris Develder, Tim Stevens, Bar...
COMSWARE
2006
IEEE
14 years 1 months ago
Design keys to adapt web prefetching algorithms to environment conditions
— This paper focuses on the design process of web prefetching algorithms. The main goal of prefetching techniques in web is to reduce user perceived latency. Since these techniqu...
Josep Domènech, Julio Sahuquillo, Ana Pont,...
CHI
2011
ACM
12 years 11 months ago
Designing sports: a framework for exertion games
Exertion games require investing physical effort. The fact that such games can support physical health is tempered by our limited understanding of how to design for engaging exert...
Florian Mueller, Darren Edge, Frank Vetere, Martin...
CN
2004
109views more  CN 2004»
13 years 7 months ago
Modeling correlations in web traces and implications for designing replacement policies
A number of web cache-related algorithms, such as replacement and prefetching policies, rely on specific characteristics present in the sequence of requests for efficient performa...
Konstantinos Psounis, An Zhu, Balaji Prabhakar, Ra...