Three-dimensional morphable models of object classes are a powerful tool in modeling, animation and recognition. We introduce here the new concept of regularized 3D morphable mode...
A method is presented for segmentation of anatomical structures that incorporates prior information about shape. The method iteratively applies steps which find object’s border ...
In this paper, we introduce iterative mean and median filtering schemes for smoothing noisy 3D shapes given as triangle meshes. Our main idea consists of applying mean and median...
Hirokazu Yagou, Yutaka Ohtake, Alexander G. Belyae...
As a general framework to determine a collision-free feedback motion strategies, the Random Neighborhood Graph (RNG) approach [19] defines a global navigation function over an ap...
Architectural patterns and styles represent important design decisions and thus are valuable abstractions for architecture recovery. Recognizing them is a challenge because styles...