We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Developing human-centered agent architectures requires the integral consideration of architectural flexibility, teamwork adaptability, and context reasoning capability. With the ...
Micro-robots will soon be available for deployment by the thousands. Consequently, controlling and coordinating a force this large to accomplish a prescribed task is of great inte...
Abstract-- Complex robots with many interacting components in their control architectures are subject to component failures from which neither the control architecture nor the impl...
Abstract: This paper is focused on user modeling and adaptation in distributed ELearning systems. We describe here CUMULATE, a generic student modeling server developed for a distr...
Peter Brusilovsky, Sergey A. Sosnovsky, Olena Shch...