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» Introductory Computer Science with Robots
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STACS
2001
Springer
14 years 3 days ago
Gathering of Asynchronous Oblivious Robots with Limited Visibility
Abstract. We consider a collection of robots which are identical (anonymous), have limited visibility of the environment, and no memory of the past (oblivious); furthermore, they a...
Paola Flocchini, Giuseppe Prencipe, Nicola Santoro...
ICFP
2010
ACM
13 years 8 months ago
TeachScheme!: a checkpoint
In 1995, my team and I decided to create an outreach project that would use our research on functional programming to change the K-12 computer science curriculum. We had two diffe...
Matthias Felleisen
JOT
2008
114views more  JOT 2008»
13 years 7 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
HRI
2009
ACM
14 years 2 months ago
General visualization abstraction algorithm for geographic map-based human-robot interfaces
Visualization Abstraction Algorithm for Geographic Map-based Human-Robot Interfaces Curtis M. Humphrey Julie A. Adams Department of Electrical Engineering and Computer Science Vand...
Curtis M. Humphrey, Julie A. Adams
SIGCSE
2009
ACM
135views Education» more  SIGCSE 2009»
14 years 8 months ago
Breadth-last technical electives: integrating the CS core via computer games and mobile robotics
In this paper, we introduce the concept of breadth-last technical elective courses, which are designed to assist undergraduate CS students in integrating their entire core curricu...
William W. White, Jerry B. Weinberg