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KCAP
2003
ACM
14 years 28 days ago
Learning programs from traces using version space algebra
While existing learning techniques can be viewed as inducing programs from examples, most research has focused on rather narrow classes of programs, e.g., decision trees or logic ...
Tessa A. Lau, Pedro Domingos, Daniel S. Weld
ATAL
2006
Springer
13 years 11 months ago
A computer-supported cooperative learning system with multiagent intelligence
In this paper, we describe an innovative infrastructure to support student participation and collaboration and help the instructor manage large or distance classrooms using multia...
Leen-Kiat Soh, Nobel Khandaker, Xuliu Liu, Hong Ji...
ACE
2004
222views Education» more  ACE 2004»
13 years 9 months ago
Learning about Software Development - Should Programming Always Come First?
The issues surrounding curriculum design of many Computer Science and Software Engineering degree programs1 are many and complex. In particular, the question of whether prior prog...
Margaret Hamilton, Liz Haywood
SIGCSE
2008
ACM
141views Education» more  SIGCSE 2008»
13 years 7 months ago
Broadening participation through scalable game design
Game development is quickly gaining popularity in introductory programming courses. Motivational and educational aspects of game development are hard to balance and often sacrific...
Alexander Repenning, Andri Ioannidou
JUCS
2000
117views more  JUCS 2000»
13 years 7 months ago
The Light Control Case Study: Problem Description
: This document contains a range of needs and requirements concerning the construction of a light control system for a floor of a university building. A description of the building...
Stefan Queins, Gerhard Zimmermann, Martin Becker, ...