We present a new definition of an implicit surface over a noisy point cloud, based on the weighted least squares approach. It can be evaluated very fast, but artifacts are signifi...
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
This paper presents a Delaunay-based region-growing (DBRG) surface reconstruction algorithm that holds the advantages of both Delaunay-based and region-growing approaches. The pro...
Abstract. This paper presents a novel method for human gesture recognition based on quadratic curves. Firstly, face and hands in the images are extracted by skin color and their ce...
A frequent problem in density level-set estimation is the choice of the right features that give rise to compact and concise representations of the observed data. We present an eï¬...