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» Invariant representation in image processing
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158
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SI3D
2003
ACM
15 years 8 months ago
Interactive visibility culling in complex environments using occlusion-switches
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
143
Voted
SIGCSE
2003
ACM
198views Education» more  SIGCSE 2003»
15 years 8 months ago
Computer graphics in undergraduate computational science education
Computer graphics forms an important part of a working scientist’s tools. This may be provided by resources with the scientist’s group or by capabilities of the toolkits that ...
Steve Cunningham, Angela B. Shiflet
137
Voted
PG
2002
IEEE
15 years 7 months ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
116
Voted
SIGGRAPH
2000
ACM
15 years 7 months ago
Relief texture mapping
We present an extension to texture mapping that supports the representation of 3-D surface details and view motion parallax. The results are correct for viewpoints that are static...
Manuel M. Oliveira, Gary Bishop, David F. McAllist...
158
Voted
ADS
2004
Springer
15 years 6 months ago
Neural Architecture for Temporal Emotion Classification
Abstract. In this pilot study, a neural architecture for temporal emotion recognition from image sequences is proposed. The investigation aims at the development of key principles ...
Roland Schweiger, Pierre Bayerl, Heiko Neumann