Today's advanced CASE tools, combining the building-block and generative approaches to software reuse, are effective for reuse of software components and procedures in the pr...
Abstract. Effective speakers engage their whole body when they gesture. It is difficult, however, to create such full body motion in animated agents while still supporting a large...
We present a novel technique for generating animation of laughter for a character. Our approach utilizes an anatomically inspired, physics-based model of a human torso that includ...
Paul C. DiLorenzo, Victor B. Zordan, Benjamin L. S...
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
The starting point of this paper is the external surface of a word form, for example the agent-external acoustic perturbations constituting a language sign in speech or the dots o...