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ICIP
2006
IEEE
14 years 9 months ago
Prioritized Sequential 3D Reconstruction in Video Sequences with Multiple Motions
In this study, an algorithm is proposed to solve the multi-frame structure from motion (MFSfM) problem for monocular video sequences in dynamic scenes. The algorithm uses the epip...
Evren Imre, Sebastian Knorr, A. Aydin Alatan, Thom...
ICIAP
2005
ACM
14 years 1 months ago
Real-Time 3D Hand Shape Estimation Based on Inverse Kinematics and Physical Constraints
We are researching for real-time hand shape estimation, which we are going to apply to user interface and interactive applications. We have employed a computer vision approach, sin...
Ryuji Fujiki, Daisaku Arita, Rin-ichiro Taniguchi
ICASSP
2007
IEEE
14 years 2 months ago
Real Time 3D Avatar Transmission using Cylinder Mapping
In this paper, we propose a client-sever system, which accomplishes acquisition, transmission and reconstruction of the 3D shape at a remote location in real time. The server cons...
Shin-ichiro Takahashi, Masaaki Ikehara, Ishtiaq Ra...
ICIP
2008
IEEE
14 years 2 months ago
Compressed sensing for multi-view tracking and 3-D voxel reconstruction
Compressed sensing(CS) suggests that a signal, sparse in some basis, can be recovered from a small number of random projections. In this paper, we apply the CS theory on sparse ba...
Dikpal Reddy, Aswin C. Sankaranarayanan, Volkan Ce...
ICPR
2004
IEEE
14 years 8 months ago
3D Scanning Using Spatiotemporal Orientation
We present a new approach to volumetric scene reconstruction which can produce accurate models from turntable image sequences. Instead of an epipolar plane image (EPI) volume, we ...
Kostas Daniilidis, Oleg Naroditsky