This paper discusses an extension to the inverse perspective mapping geometrical transform to the processing of stereo images and presents the calibration method used on the ARGO ...
Massimo Bertozzi, Alberto Broggi, Alessandra Fasci...
We give several versions of local and global inverse mapping theorem for tame non necessarily smooth, mappings. Here tame mapping means a mapping which is subanalytic or, more gene...
Toshizumi Fukui, Krzysztof Kurdyka, Laurentiu Paun...
This paper presents new algorithms and techniques for rendering parametric free-form surfaces in pen and ink. In particular, we introduce the idea of "controlled-density hatc...
Abstract. This paper presents a new approach to inverse consistent image registration. A uni-directional algorithm is developed using symmetric cost functionals and regularizers. I...
Alex D. Leow, Sung-Cheng Huang, Alex Geng, James T...
Silhouette is a key feature that distinguishes displacement mapping from normal mapping. However the silhouette rendering in the GPU implementation of displacement mapping (which ...