Proofs of equalities may be built from assumptions using proof rules for reflexivity, symmetry, and transitivity. Reflexivity is an axiom proving x=x for any x; symmetry is a 1-p...
This paper addresses the problem of human motion encoding for real-time animation in interactive environments. Classically, a motion is stored as a sequence of body postures encod...
In this paper, we describe a system that can carry4 out simultaneous localization and mapping (SLAM) in large in-5 door and outdoor environments using a stereo pair moving with 66 ...
We review some results about the computational power of several computational models. Considered models have in common to be related to continuous dynamical systems. 1 Dynamical Sy...
Computation in the physical world is restricted by the following spatial locality constraint: In a single unit of time, information can only travel a bounded distance in space. A ...