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ASIAN
2004
Springer
153views Algorithms» more  ASIAN 2004»
14 years 1 months ago
Chi-Square Matrix: An Approach for Building-Block Identification
This paper presents a line of research in genetic algorithms (GAs), called building-block identification. The building blocks (BBs) are common structures inferred from a set of sol...
Chatchawit Aporntewan, Prabhas Chongstitvatana
CGI
2004
IEEE
14 years 1 months ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....
ASPLOS
2006
ACM
14 years 1 months ago
Comprehensively and efficiently protecting the heap
The goal of this paper is to propose a scheme that provides comprehensive security protection for the heap. Heap vulnerabilities are increasingly being exploited for attacks on co...
Mazen Kharbutli, Xiaowei Jiang, Yan Solihin, Guru ...
ATAL
2006
Springer
14 years 1 months ago
Efficient agent-based models for non-genomic evolution
Modeling dynamical systems composed of aggregations of primitive proteins is critical to the field of astrobiological science, which studies early evolutionary structures dealing ...
Nachi Gupta, Adrian K. Agogino, Kagan Tumer
ATAL
2006
Springer
14 years 1 months ago
Hierarchical planning in BDI agent programming languages: a formal approach
This paper provides a general mechanism and a solid theoretical basis for performing planning within Belief-Desire-Intention (BDI) agents. BDI agent systems have emerged as one of...
Sebastian Sardiña, Lavindra de Silva, Lin P...
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