— One of the bottlenecks in the recent movement of hardware synthesis from behavioral C programs is the difficulty in reasoning about runtime pointer values at compile time. The...
We introduce the Linear Resource Temporal Network (LRTN), which consists of activities that consume or produce a resource, subject to absolute and relative metric temporal constra...
We present several practical improvements to the interactive evolution of 2D images, some of which are also applicable to more general genetic programming problems. We introduce tr...
Abstract— Adaptive rate/power control schemes have great potential to increase the throughput of wireless CDMA networks. In this paper, we investigate the additional gains achiev...
This paper presents a direct reinforcement learning algorithm, called Finite-Element Reinforcement Learning, in the continuous case, i.e. continuous state-space and time. The eval...