We propose a person-dependent, manifold-based approach for modeling and tracking rigid and nonrigid 3D facial deformations from a monocular video sequence. The rigid and nonrigid ...
Embodied conversational agents become more and more realistic concerning their conversational and their nonverbal behaviors. But if the information conveyed nonverbally exhibits c...
Facial expression recognition is necessary for designing any realistic human-machine interfaces. Previous published facial expression recognition systems achieve good recognition ...
In order to enable face animation on the Internet using high quality synthetic speech, the Text-to-Speech (TTS) servers need to be implemented on network-based servers and shared ...
The high level context image analysis regards many fields as face recognition, smile detection, automatic red eye removal, iris recognition, fingerprint verification, etc. Techniq...
Ivana Guarneri, Mirko Guarnera, Giuseppe Messina, ...