In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
We present a method that preserves the recognizability of key object interactions in a vector animation. The method allows an artist to author an animation once, and then output i...
Vidya Setlur, Yingqing Xu, Xuejin Chen, Bruce Gooc...
We describe an automated system that classifies gender by utilising a set of human gait data. The gender classification system consists of three stages: i) detection and extraction...
Aspect-oriented programming (AOP) is a promising field for reducing application complexity. However, it has proven difficult to implement weavers for general purpose languages. Nev...
Abstract. In this paper, we present an experimental work using a MOCAP system and an iterative minimization technique to compute damping parameters and to measure their contributio...