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DCC
2007
IEEE
14 years 10 months ago
Spatial Sparsity Induced Temporal Prediction for Hybrid Video Compression
In this paper we propose a new motion compensated prediction technique that enables successful predictive encoding during fades, blended scenes, temporally decorrelated noise, and...
Gang Hua, Onur G. Guleryuz
I3D
2010
ACM
14 years 8 months ago
Cascaded Light Propagation Volumes for Real-Time Indirect Illumination
This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
Anton Kaplanyan, Carsten Dachsbacher
EUROGRAPHICS
2010
Eurographics
14 years 7 months ago
Motion Blur for EWA Surface Splatting
This paper presents a novel framework for elliptical weighted average (EWA) surface splatting with time-varying scenes. We extend the theoretical basis of the original framework b...
Simon Heinzle, Johanna Wolf, Yoshihiro Kanamori, T...
ICCAD
2004
IEEE
83views Hardware» more  ICCAD 2004»
14 years 7 months ago
Custom-optimized multiplierless implementations of DSP algorithms
Linear DSP kernels such as transforms and filters are comprised exclusively of additions and multiplications by constants. These multiplications may be realized as networks of ad...
Markus Püschel, Adam C. Zelinski, James C. Ho...
CVPR
2010
IEEE
1182views Computer Vision» more  CVPR 2010»
14 years 7 months ago
Real Time Motion Capture using a Single Time-Of-Flight Camera
Markerless tracking of human pose is a hard yet relevant problem. In this paper, we derive an efficient filtering algorithm for tracking human pose at 4-10 frames per second using...
Varun Ganapathi, Christian Plagemann, Sebastian Th...