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RT
2004
Springer
14 years 3 months ago
Anti-aliasing and Continuity with Trapezoidal Shadow Maps
This paper proposes a new shadow map technique termed trapezoidal shadow maps to calculate high quality shadows in real-time applications. To address the resolution problem of the...
Tobias Martin, Tiow Seng Tan
RT
2004
Springer
14 years 3 months ago
Light Space Perspective Shadow Maps
In this paper, we present a new shadow mapping technique that improves upon the quality of perspective and uniform shadow maps. Our technique uses a perspective transform specifi...
Michael Wimmer, Daniel Scherzer, Werner Purgathofe...
ECCV
2010
Springer
14 years 3 months ago
Energy Minimization Under Constraints on Label Counts
Abstract. Many computer vision problems such as object segmentation or reconstruction can be formulated in terms of labeling a set of pixels or voxels. In certain scenarios, we may...
AVSS
2003
IEEE
14 years 3 months ago
A Distributed Visual Surveillance System
We present a distributed vision-based surveillance system. The system acquires and processes grey level images through one or multiple Camera Units monitoring certain area(s) via ...
Xiaojing Yuan, Zehang Sun, Yaakov L. Varol, George...
CGI
2003
IEEE
14 years 3 months ago
Rendering Artistic and Believable Trees for Cartoon Animation
We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience...
Fabian Di Fiore, William Van Haevre, Frank Van Ree...