We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
This paper considers the problem of change detection using local distributed eigen monitoring algorithms for next generation of astronomy petascale data pipelines such as the Larg...
Higher-order finite element methods have emerged as an important discretization scheme for simulation. They are increasingly used in contemporary numerical solvers, generating a ...
After the generation of multimedia data turned digital, an explosion of interest in their data storage, retrieval, and processing has drastically increased. This includes videos, ...
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...