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CCECE
2011
IEEE
12 years 9 months ago
An algorithm for object tracking based on adaptive triangle shape mesh estimation method
— Although "Adaptive Mesh" is regarded as complicating method for object tracking accompanied with many controversies and obstacles, but it has been proposed that such ...
Mahdi Koohi, Mahdi Narghi, Abbas Shakery
VMV
2001
112views Visualization» more  VMV 2001»
13 years 11 months ago
Generation of Decomposition Hierarchies for Efficient Occlusion Culling of Large Polygonal Models
Efficient handling of large polygonal scenes has always been a challenging task and in recent years, view-frustum and occlusion culling have drawn a lot of attention for accomplis...
Michael Meißner, Dirk Bartz, Gordon Mül...
CORR
2007
Springer
109views Education» more  CORR 2007»
13 years 9 months ago
Multiresolution Approximation of Polygonal Curves in Linear Complexity
: We propose a new algorithm to the problem of polygonal curve approximation based on a multiresolution approach. This algorithm is suboptimal but still maintains some optimality b...
Pierre-Francois Marteau, Gildas Ménier
JPDC
2008
161views more  JPDC 2008»
13 years 9 months ago
Base station placement on boundary of a convex polygon
Let P be a polygonal region which is forbidden for placing a base station in the context of mobile communication. Our objective is to place one base station at any point on the bo...
Sasanka Roy, Debabrata Bardhan, Sandip Das
TOG
2008
136views more  TOG 2008»
13 years 9 months ago
Adaptive cutaways for comprehensible rendering of polygonal scenes
In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary...
Michael Burns, Adam Finkelstein