We revisit the problem of computing shortest obstacle-avoiding paths among obstacles in three dimensions. We prove new hardness results, showing, e.g., that computing Euclidean sh...
Abstract— This paper addresses the problem of capturing an arbitrary convex object P in the plane with three congruent disc-shaped robots. Given two stationary robots in contact ...
Jeff Erickson, Shripad Thite, Fred Rothganger, Jea...
In this paper, we address the problem of consistency checking for Euclidean spatial constraints. A dimension graph representation is proposed to maintain the Euclidean spatial con...
We address the problem of computing critical area for missing material defects in a circuit layout. The extraction of critical area is the main computational problem in VLSI yield...
We examine a computational geometric problem concerning the structure of polymers. We model a polymer as a polygonal chain in three dimensions. Each edge splits the polymer into t...