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3DIM
2001
IEEE
13 years 11 months ago
Range Image Registration: A Software Platform and Empirical Evaluation
Building 3D models of real-world objects by assembling views taken by a range sensor promises to be a more efficient method than manually producing CAD drawings. In this technique...
Gerald Dalley, Patrick J. Flynn
CGIM
2003
13 years 8 months ago
Silhouette-Opaque Transparency Rendering
Transparency in 3D graphics has traditionally been created by ordering the transparent objects from back-to-front with respect to the viewpoint, and rendering the opaque objects ...
O. Sen, C. Chemudugunta, M. Gopi
VIIP
2001
13 years 8 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
VMV
2001
91views Visualization» more  VMV 2001»
13 years 8 months ago
A Robust Procedure to Eliminate Degenerate Faces from Triangle Meshes
When using triangle meshes in numerical simulations or other sophisticated downstream applications, we have to guarantee that no degenerate faces are present since they have, e.g....
Mario Botsch, Leif Kobbelt
SODA
2003
ACM
158views Algorithms» more  SODA 2003»
13 years 8 months ago
Comparing top k lists
Motivated by several applications, we introduce various distance measures between “top k lists.” Some of these distance measures are metrics, while others are not. For each of...
Ronald Fagin, Ravi Kumar, D. Sivakumar