We present a new approach to isosurface visualization that we call “iso-splatting.” We use point primitives for representing and rendering isosurfaces. The method consists of ...
Extracting isosurfaces from volumetric datasets is an essential step for indirect volume rendering algorithms. For physically measured data like it is used, e.g. in medical imagin...
A high-level approach to describe the characteristics of a surface is to segment it into regions of uniform curehavior and construct an abstract representation given by a (topolog...
Fabien Vivodtzev, Lars Linsen, Georges-Pierre Bonn...
This paper presents a unified view of a number of dimension reduction techniques under the common framework of tensors. Specifically, it is established that PCA, and the recentl...
We address in this paper the issue of computing diffuse global illumination solutions for animation sequences. The principal difficulties lie in the computational complexity of gl...