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SIGCSE
2005
ACM
125views Education» more  SIGCSE 2005»
15 years 10 months ago
Efficient use of robots in the undergraduate curriculum
In this paper we describe how a single Khepera II robot was used for an assignment in a senior level course on graphical user interface implementation. The assignment required eac...
Judith Challinger
SIGCSE
2005
ACM
156views Education» more  SIGCSE 2005»
15 years 10 months ago
Experiences teaching operating systems using virtual platforms and linux
Operating system courses teach students much more when they provide hands-on kernel-level project experience with a real operating system. However, enabling a large class of stude...
Jason Nieh, Chris Vaill
CHI
2007
ACM
16 years 4 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
ICALT
2006
IEEE
15 years 10 months ago
Authoring Adaptive Hypermedia and IMS Learning Design: A Possible Understanding?
Adaptive Educational Hypermedia (AEH) and IMS Learning Design (IMS LD) are different disciplines, and at present, there is little shared knowledge between them. However, their goa...
Alexandra I. Cristea, Daniel Burgos
SIGCSE
2000
ACM
139views Education» more  SIGCSE 2000»
15 years 8 months ago
Design and analysis of algorithms reconsidered
The paper elucidates two views (models) of algorithmic problem solving. The first one is static; it is based on the identification of several principal dimensions of algorithmic p...
Anany Levitin