Developing a learner model containing an accurate representation of a learner’s knowledge is made more difficult in distributed learning environments where the learner uses mult...
Christopher A. Brooks, Mike Winter, Jim E. Greer, ...
In this paper we present an approach to analyzing the social behaviors that occur in a typical office space. We describe a system consisting of over 200 motion sensors connected ...
Christopher Richard Wren, Yuri A. Ivanov, Ishwinde...
The Life in the Atacama (LITA) project seeks to develop technologies for robotic life detection and apply them to the investigation of the Atacama Desert. Its field investigation ...
Scientific workflows in Life Sciences are usually complex, and use many online databases, analysis tools, publication repositories and customized computation intensive desktop sof...
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...