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DAGSTUHL
2011
12 years 7 months ago
Interactive Isocontouring of High-Order Surfaces
Scientists and engineers are making increasingly use of hp-adaptive discretization methods to compute simulations. While techniques for isocontouring the high-order data generated...
Christian Azambuja Pagot, Joachim E. Vollrath, Fil...
ICCV
2003
IEEE
14 years 9 months ago
Stochastic Refinement of the Visual Hull to Satisfy Photometric and Silhouette Consistency Constraints
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
John Isidoro, Stan Sclaroff
3DPVT
2004
IEEE
146views Visualization» more  3DPVT 2004»
13 years 11 months ago
Estimating the Surface Radiance Function from Single Images
This paper describes a simple method for estimating the surface radiance function from single images of smooth surfaces made of materials whose reflectance function is isotropic a...
Antonio Robles-Kelly, Edwin R. Hancock
ICPR
2000
IEEE
14 years 9 months ago
Cooperation between Level Set Techniques and Dense 3D Registration for the Segmentation of Brain Structures
This paper presents a cooperative strategy between volumetric registration and segmentation. The segmentation method is based on the level set formalism. Starting from an initial ...
C. Baillard, Pierre Hellier, Christian Barillot
MICCAI
1998
Springer
14 years 3 days ago
Constrained Elastic Surface Nets: Generating Smooth Surfaces from Binary Segmented Data
This paper describes a method for creating object surfaces from binary-segmented data that are free from aliasing and terracing artifacts. In this method, a net of linked surface n...
Sarah F. Frisken Gibson