This paper presents a decoupled two stage solution to the multiple-instance learning (MIL) problem. With a constructed affinity matrix to reflect the instance relations, a modified...
This paper describes a process for creating a design tool, which is based in constructivism. The process is described for the creation of a tool to help novices in designing virtu...
Abstract. Expressing generality, recognising and analysing patterns and articulating structure is a complex task and one that is invariably problematic for students. Nonetheless, v...
Darren Pearce, Manolis Mavrikis, Eirini Geraniou, ...
Head-Up Games [19,20] attempt to combine the technological benefits of modern electronic games with the social and physical advantages of traditional games. To demonstrate this co...
Koen Hendrix, Guo Yang, Dirk van de Mortel, Tim Ti...
In analogy to the PCA setting, the sparse PCA problem is often solved by iteratively alternating between two subtasks: cardinality-constrained rank-one variance maximization and m...