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ECML
2006
Springer
13 years 11 months ago
Multiple-Instance Learning Via Random Walk
This paper presents a decoupled two stage solution to the multiple-instance learning (MIL) problem. With a constructed affinity matrix to reflect the instance relations, a modified...
Dong Wang, Jianmin Li, Bo Zhang
ACMDIS
2008
ACM
13 years 10 months ago
Constructivism, virtual reality and tools to support design
This paper describes a process for creating a design tool, which is based in constructivism. The process is described for the creation of a tool to help novices in designing virtu...
Cara Winterbottom, Edwin H. Blake
ECTEL
2008
Springer
13 years 9 months ago
Issues in the Design of an Environment to Support the Learning of Mathematical Generalisation
Abstract. Expressing generality, recognising and analysing patterns and articulating structure is a complex task and one that is invariably problematic for students. Nonetheless, v...
Darren Pearce, Manolis Mavrikis, Eirini Geraniou, ...
BCSHCI
2008
13 years 9 months ago
Designing a head-up game for children
Head-Up Games [19,20] attempt to combine the technological benefits of modern electronic games with the social and physical advantages of traditional games. To demonstrate this co...
Koen Hendrix, Guo Yang, Dirk van de Mortel, Tim Ti...
NIPS
2008
13 years 9 months ago
Deflation Methods for Sparse PCA
In analogy to the PCA setting, the sparse PCA problem is often solved by iteratively alternating between two subtasks: cardinality-constrained rank-one variance maximization and m...
Lester Mackey