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134
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VEE
2005
ACM
174views Virtualization» more  VEE 2005»
15 years 9 months ago
PDS: a virtual execution environment for software deployment
The Progressive Deployment System (PDS) is a virtual execution environment and infrastructure designed specifically for deploying software, or “assets”, on demand while enabli...
Bowen Alpern, Joshua S. Auerbach, Vasanth Bala, Th...
141
Voted
IE
2007
15 years 5 months ago
Utzon's studio as a collaborative virtual environment
In order to investigate the design of virtual place for creative collaboration, I have modeled scenes from a real place of creative collaboration – Jørn Utzon's studios, w...
Viveka Weiley
139
Voted
TOOLS
1998
IEEE
15 years 8 months ago
Implementation of a Geospatial Imagery Digital Library Using Java and CORBA
We have implemented a prototype distributed system for managing and accessing a digital library of geospatial imagery over a wide-area network. The system conforms to a subset of ...
Paul D. Coddington, Kenneth A. Hawick, K. E. Kerry...
188
Voted
ASPLOS
2012
ACM
13 years 11 months ago
Providing safe, user space access to fast, solid state disks
Emerging fast, non-volatile memories (e.g., phase change memories, spin-torque MRAMs, and the memristor) reduce storage access latencies by an order of magnitude compared to state...
Adrian M. Caulfield, Todor I. Mollov, Louis Alex E...
ACMACE
2005
ACM
15 years 9 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry