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HT
2003
ACM
14 years 29 days ago
Paper chase revisited: a real world game meets hypermedia
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real...
Susanne Boll, Jens Krösche, Christian Wegener
EUROPAR
2001
Springer
14 years 6 days ago
VIA Communication Performance on a Gigabit Ethernet Cluster
As the technology for high-speed networks has evolved over the last decade, the interconnection of commodity computers (e.g., PCs and workstations) at gigabit rates has become a re...
Mark Baker, Paul A. Farrell, Hong Ong, Stephen L. ...
VISUALIZATION
2000
IEEE
14 years 2 days ago
Achieving color uniformity across multi-projector displays
Large area tiled displays are gaining popularity for use in collaborative immersive virtual environments and scientific visualization. While recent work has addressed the issues ...
Aditi Majumder, Zhu He, Herman Towles, Greg Welch
EUC
2004
Springer
13 years 11 months ago
Hardware Mediators: A Portability Artifact for Component-Based Systems
Abstract. In this article we elaborate on portability in componentbased operating systems, focusing in the hardware mediator construct proposed by Frhlich in the Application-Orient...
Fauze Valério Polpeta, Antônio August...
UIST
2000
ACM
13 years 11 months ago
ToolStone: effective use of the physical manipulation vocabularies of input devices
The ToolStone is a cordless, multiple degree-of-freedom (MDOF) input device that senses physical manipulation of itself, such as rotating, flipping, or tilting. As an input device...
Jun Rekimoto, Eduardo Sciammarella