The play-in/play-out approach is a method for specifying and developing complex reactive systems. It is built upon a scenariobased philosophy, and uses the language of live sequenc...
Abstract. Due to the inherent difficulties associated with manual ontology building, knowledge acquisition and reuse are often seen as methods that can make this tedious process ea...
Elena Paslaru Bontas, David Schlangen, Thomas Schr...
Abstract. As systems become more service oriented and processes increasingly cross organizational boundaries, interaction becomes more important. New technologies support the devel...
Wil M. P. van der Aalst, Arjan J. Mooij, Christian...
The Unified Modeling Language (UML) is the standard to specify the structure and behaviour of software systems. The created models are a constitutive part of the software speci...
SIMD (Single Instruction, Multiple Data) engines are an essential part of the processors in various computing markets, from servers to the embedded domain. Although SIMD-enabled a...
Amir Hormati, Yoonseo Choi, Mark Woh, Manjunath Ku...