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COMPUTING
2004
125views more  COMPUTING 2004»
13 years 9 months ago
Robust Spherical Parameterization of Triangular Meshes
Parameterization of 3D mesh data is important for many graphics and mesh processing applications, in particular for texture mapping, remeshing and morphing. Closed, manifold, genu...
Alla Sheffer, Craig Gotsman, Nira Dyn
SMI
2008
IEEE
181views Image Analysis» more  SMI 2008»
14 years 3 months ago
Example based skeletonization using harmonic one-forms
This paper presents a method to extract skeletons using examples. Our method is based on the observation that many deformations in real world applications are isometric or near is...
Ying He 0001, Xian Xiao, Hock Soon Seah
COMGEO
2010
ACM
13 years 9 months ago
The complexity of flow on fat terrains and its i/o-efficient computation
We study the complexity and the I/O-efficient computation of flow on triangulated terrains. We present an acyclic graph, the descent graph, that enables us to trace flow paths in ...
Mark de Berg, Otfried Cheong, Herman J. Haverkort,...
WSCG
2003
177views more  WSCG 2003»
13 years 10 months ago
Efficient NURBS Rendering using View-Dependent LOD and Normal Maps
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
Michael Guthe, Reinhard Klein
ICARCV
2002
IEEE
172views Robotics» more  ICARCV 2002»
14 years 2 months ago
Incremental map building using an occupancy grid for an autonomous monocular robot
This paper centres on the problem of estimating the location of features in the environment within a map building framework for a mobile robot with a single camera. Most of the ex...
R. Gartshore, A. Aguado, C. Galambos