In this paper, we show how to estimate, accurately and efï¬ciently, the 3D motion of a rigid or non-rigid object, and time-varying lighting in a dynamic scene. This is achieved i...
Unknown environments pose a particular challenge for augmented reality applications because the 3D models required for tracking, rendering and interaction are not available ahead ...
This work presents a marker-less motion capture system that incorporates an approach to smoothly adapt a generic model mesh to the individual shape of a tracked person. This is don...
We propose a technique to recognize actions of grasshoppers based on spectral clustering. We track the object in 3D and construct features using 3D object movement in segments of ...
This paper describes a system that can annotate a video sequence with: a description of the appearance of each actor; when the actor is in view; and a representation of the actorâ...