We have developed a fast robust 3D head tracking system based on rendering a texture-mapped cylinder. In order to handle the variable frame-to-frame motion changes, the system use...
Abstract— The vibratory bowl feeder remains the most common approach to the automated feeding (orienting) of industrial parts. We study the algorithmic design of devices on the b...
Onno C. Goemans, Kenneth Y. Goldberg, A. Frank van...
In this paper we present a new bimanual markerless gesture interface for 3D full-body motion tracking sensors, such as the Kinect. Our interface uses a probabilistic algorithm to ...
Per Ola Kristensson, Thomas Nicholson, Aaron J. Qu...
Representing articulated objects as a graphical model has gained much popularity in recent years, often the root node of the graph describes the global position and orientation of...
In this paper we perform 3D face tracking on corrupted video sequences. We use a deformable model, combined with a predictive filter, to recover both the rigid transformations and...
Siome Goldenstein, Christian Vogler, Dimitris N. M...