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91
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RT
1997
Springer
15 years 6 months ago
Nailboards: A Rendering Primitive for Image Caching in Dynamic Scenes
Abstract. This paper proposes a simple augmentation to texture mapping hardware which produces the correct depth buffer content and hence correct visibility when replacing complex ...
Gernot Schaufler
112
Voted
ICPR
2010
IEEE
15 years 6 months ago
Non-Parametric 3D Shape Warping
— A method is presented for non-rigid alignment of a source shape to a target shape through estimating and interpolating point-wise correspondences between their surfaces given a...
Ulrich Hillenbrand
99
Voted
VMV
2008
116views Visualization» more  VMV 2008»
15 years 3 months ago
A GPU-accelerated particle filter with pixel-level likelihood
We present in this paper a GPU-accelerated particle filter based on pixel-level segmentation and matching, for real-time object tracking. The proposed method achieves real-time pe...
Claus Lenz, Giorgio Panin, Alois Knoll
110
Voted
CIDR
2003
153views Algorithms» more  CIDR 2003»
15 years 3 months ago
Applying Model Management to Classical Meta Data Problems
Model management is a new approach to meta data management that offers a higher level programming interface than current techniques. The main abstractions are models (e.g., schema...
Philip A. Bernstein
136
Voted
ECCV
2010
Springer
15 years 2 months ago
Geodesic Shape Retrieval via Optimal Mass Transport
This paper presents a new method for 2-D and 3-D shape retrieval based on geodesic signatures. These signatures are high dimensional statistical distributions computed by extractin...
Julien Rabin, Gabriel Peyré, Laurent D. Coh...