This paper explains our developing Corpus of Japanese classroom Lecture speech Contents (henceforth, denoted as CJLC). Increasing e-Learning contents demand a sophisticated intera...
Several simulation environments exist that create a place in which students can explore scientific phenomena. In this paper, we propose design guidelines for creating a classroom ...
Peter Malcolm, Tom Moher, Darshan Bhatt, Brian Uph...
The rapid development of the network technology greatly expands information communication between people and makes the network education become real. Network education has already ...
Software Engineering studies run in classroom environments can and have made important contributions to empirical software engineering. Because the goal of such studies is to impr...
There is now a substantial body of evidence in support of the use of pair programming in the classroom[3, 4, 10, 11, 13, 14]. Some of the data is anecdotal and some is the result ...