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IROS
2009
IEEE
115views Robotics» more  IROS 2009»
15 years 11 months ago
Intermittency of slow arm movements increases in distal direction
— When analyzed in the tangential speed domain, human movements exhibit a multi-peaked speed profile which is commonly interpreted as evidence for submovements. At slow speeds, ...
Ozkan Celik, Qin Gu, Zhigang Deng, Marcia Kilchenm...
IROS
2009
IEEE
139views Robotics» more  IROS 2009»
15 years 11 months ago
On the use of 2D navigable maps for enhancing ground vehicle localization
Abstract— For ground vehicle localization, hybrid-GNSS localizers now use commonly dead-reckoning sensors, like odometers or inertial units. They are designed to increase the acc...
Clément Fouque, Philippe Bonnifait
IROS
2009
IEEE
168views Robotics» more  IROS 2009»
15 years 11 months ago
Developing visual sensing strategies through next best view planning
— We propose an approach for acquiring geometric 3D models using cameras mounted on autonomous vehicles and robots. Our method uses structure from motion techniques from computer...
Enrique Dunn, Jur P. van den Berg, Jan-Michael Fra...
IROS
2009
IEEE
186views Robotics» more  IROS 2009»
15 years 11 months ago
A design and analysis tool for underactuated compliant hands
— Highly underactuated and passively adaptive robotic hands have shown great promise for robust performance in unstructured settings. In order to fully realize this potential, ef...
Matei T. Ciocarlie, Peter K. Allen
AGS
2009
Springer
15 years 11 months ago
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents
Many research projects oriented on control mechanisms of virtual agents in videogames have emerged in recent years. However, this boost has not been accompanied with the emergence ...
Jakub Gemrot, Rudolf Kadlec, Michal Bída, O...